The Ennix Hypercore - Game Start - #chapter 1

gamerz223

New Member
Joined
Jan 22, 2026
Messages
10
Reaction score
3
Credits
101
#linux #free-and-libre #textbased #story-driven #retro-style-cyberpunk #network-sandbox


story:
Nice to meet you here. This is quite a nice place. It is a bit crowded, but not too much.
I like it.

This is the place, that i choose to give you the the device, yes that one - on the table.
It looks a bit simple and rough, even like an anachronism. But it is not, i can garantee you.

It is a timeless device, that existed and exists forever - an unknown entity gave it to me.
If you analyse it, you will find out, that i told you the truth. This was not made by humans nor nature.
I also recieved the order to give it to you - here, in this place.

I must tell you, that this burden was very hard to bear for me: i am quite exhausted,
but reliefed to finally pass it to you.

First you should analyse this device. Install multiple instances and fiddle with the settings.
Try to connect them to a local cloud and get used to the mechanics.
Ask your peers and build little clusters.

Then use it connect to the ITP-network. Be patient, the relay nodes are not always online - things move slowly in the ITP-network.
You have to adapt to the more moderate tempo of the network.

Many brains have already been altered by the machines - via endorphins-feed-back-loops - to a degree, where they cannot focus anymore on the fundamentals of information-reception, which means, that their active perception is degraded, because they are accustomed to passivity and click-reward-loops.

Keep this in mind and focus on the important information and you will succeed.

Understand the system, contact the outpost nodes of user1, then help others to escape.

I must go now, i wish you the best - good luck.


edit: line breaks, typos, layout
 
Last edited:


Welcome! It's generally better form etiquette to do a few normal posts before self promoting your own project. So hopefully we will be seeing more posts of you and this isn't just a one time post to share your project.
 
Welcome! It's generally better form etiquette to do a few normal posts before self promoting your own project. So hopefully we will be seeing more posts of you and this isn't just a one time post to share your project.
thx a lot for the approval and your reply.
Yes, there will be more :D (i am a one platform guy - i not spaming around)
 
thx a lot for the approval and your reply.
Yes, there will be more :D (i am a one platform guy - i not spaming around)
As long as the link doesn't look like a spam link I will usually approve, but we get a lot of accounts that create a legit looking topic with a link and then that gets changed later to a spam link, so that's why it's better to be part of the forum first :)
 
As long as the link doesn't look like a spam link I will usually approve, but we get a lot of accounts that create a legit looking topic with a link and then that gets changed later to a spam link, so that's why it's better to be part of the forum first :)
This project is very linux related and finally ready for deployment. I was searching for a worthy platform. And linux.org seems good. I am planning for a long-time cooperation.

some more info:
the project is 100% libre open source, non-comercial, stable and portable, minimalistic and very unix-like.

edit:
even if you don't play, you maybe find the build-kit useful.

good luck, have fun!
 
This may be a bit confusing for many people, because there is no information about this project to be found.
This project is freshly released and exclusivly started here on linux.org.

what is it?
It is basicly a unix-retro-style network-sandbox - imagine it as "network-minecraft for terminal users".

about security:
You may be concerned about security and rightfully so. The build-kit will produce a container-app with the libraries of your OS and it will install the core client. The chroot-enviroment is build for bwrap (cgroups-tool).
It is comparable to a docker-app, but simpler and it requires no root-access nor does it need a daemon.
The container is as strictly divided from your host OS as possible: only the network stack is "visible" from inside the container and only the home-folder of the container itself has rw-access. The container is build and run without any root access - as a normal user.
The client itself is 100% POSIX-shell (no bashism) and the cmd-syntax is as close to POSIX as desirable. It is very simple to understand and very transparent.
The client will not connect to any network without user interaction and it will not establish persisten connections.
It is easy to hack, fork, extend and just a lot fun for a terminal nerd.
If you use it beyond local testing/hacking and connect to the game-story nodes, you can take part in the story ... as described above.

I would have released this also via binaries, but the build-kit is for an open-source project the better solution. If you have trouble building this, ask a friend with a more suited linux-distro (check the distro list in the README.md of the git repo) - the resulting apps are transfereble to any other linux-system of the same architcture.

I hope this makes it a bit clearer - if you have any questions, pls. ask, i will try to answer them.

edit: more security info
 
Last edited:
Am I the only one who read a large amount of text without actually gaining any useful information? I was just as knowledgeable before reading this as I was afterward. I still have no clear understanding of what the post was even about, aside from what was already explained in the comments.

Edit: With help from GPT, I think I understand now. You’ve made an old-school, text-based online sandbox environment where you connect via the terminal, explore, interact, hack around, and possibly follow a story. Is that right, or am I missing something?
 
Last edited:
...

Edit: With help from GPT, I think I understand now. You’ve made an old-school, text-based online sandbox environment where you connect via the terminal, explore, interact, hack around, and possibly follow a story. Is that right, or am I missing something?
yes, it's : an old-school, text-based online sandbox environment where you connect via the terminal, explore, interact, hack around, and possibly follow a story.

i cannot imagine a better hookline for a game :D i would BUY that :D, but it's free!
 
update: BUILD-26-01-27 (UTC 14:24)

update: core client 2.1.447
diff-patch bug fix (medium critical)

update: core client 2.1.448
update-notifier bug fix (medium critical)

update with:
./igitt.sh
./create-chroot.sh
NOTE: this is the convenient way to update, check ther README.md for details
 
Last edited:
yes, it's : an old-school, text-based online sandbox environment where you connect via the terminal, explore, interact, hack around, and possibly follow a story.

i cannot imagine a better hookline for a game :D i would BUY that :D, but it's free!

not my kind of game it would end op been to boring for me i have a hard time with VNG as it is also i hate reading so for me even as a hardcore gamer this game would not be for me.
 
not my kind of game it would end op been to boring for me i have a hard time with VNG as it is also i hate reading so for me even as a hardcore gamer this game would not be for me.
Thx for your reaction post, it is very helpful for others to decide whether this game is for them or not - and it is true: players who have the potential to read but hate it, will be very bored and disappointed.
 
Last edited:
News:
The navigation-plugin is finished, therefore:

A: the story-mode is finished. This unlocks months up to years of content in a baffaling unforseeable way.
• unlocks are limited to 24, and those can decide whether it unlocks for more or not
• please pay attention to the connection time windows, i will not comment on those here

B: the navigation plugin allows development of strategical game modes, which are already in planning
• this also enables user generated strategical modes
 
Additional content:

• planets
(difficulty to find: easy/medium)

• secret library
(difficulty to find: hard)

• card game: ANĜELOJ
(difficulty to find: easy)
notes: game play is stable and testet (>9years testing), but this is still a "hot release", because of frequent fine tuning. Updates will be pushed frequently (weekly).
 
New feature:

• irc-node
(difficulty to find: easy)
 


Follow Linux.org

Members online


Top