News [Phoronix] Intel's Vulkan Linux Driver Merges Shader VMA Allocator For Ray-Tracing Capture/Replay

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Merged today to the Intel open-source "ANV" Vulkan driver in Mesa 26.0 is introducing a shader VMA allocator. Long story short this new allocator steps toward enabling Vulkan ray-tracing capture/replay support, which can come in hand for debugging issues with Vulkan ray-tracing on Intel graphics hardware under Linux and similarly to assist in optimizing for better performance...

Source: https://www.phoronix.com/news/Intel-ANV-Shader-VMA-Allocator

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