My current physical PC game list — old games, Linux tinkering, and why this still matters to me
I have been rebuilding and cataloguing my old physical PC game collection, and this is basically my current game list as it stands right now.
The list is around 150 catalogued physical/boxed PC games, mostly old PC titles, with some Steam/Blizzard boxed releases mixed in. Most of them were found second-hand for very little money. A lot of them were in the 1–10 Danish kroner range, which is roughly up to about €1.34 / $1.55 per game. That is part of the whole point for me: old PC gaming does not have to be expensive if you are patient and willing to hunt through second-hand shops, charity shops, flea market shelves, and places like Kirppu here in Denmark.
This list still does not fully include the newer games a friend found for me, including Diablo II, Total War: Rome II, Crysis 3, Call of Duty: Black Ops 2, I have the first one. Crysis 3 is a nice one because it was the only main Crysis game I was missing. The list already had Crysis, Crysis Warhead, and Crysis 2, so now that part of the series finally feels complete.
For me this is not just collecting plastic boxes.
I have played somewhere around 8,000 games in my lifetime for sure. Maybe more, but 8,000 is the number I can say without feeling like I am exaggerating. I have been gaming for most of my life, and when I look at this list, it is not just a shelf of old discs. It is basically a map of my own gaming history.
There is a lot of RTS history in the list: Age of Empires, Age of Empires III, Command & Conquer, Red Alert 2, Empire Earth, StarCraft, Warcraft III, Company of Heroes, Dawn of War, Sins of a Solar Empire, Caesar IV, Lords of EverQuest, and more.
Age of Empires 1 is still one of the big emotional ones for me. I grew up with that game. I can still hear the monks trying to convert units in my head almost as clearly as if I had the game running right now. AoE2 may be the more popular and better-supported game today, and I fully respect that, but AoE1 has that raw nostalgic feeling for me. It takes me back in a way very few games can.
Then there is Black & White and Black & White 2. Those are exactly the kind of games that make physical collecting feel important. Black & White is one of those strange old Lionhead-era games that does not really have a modern replacement. It was weird, ambitious, messy, creative, and very much from a time when PC games were allowed to be strange. I paid more for Black & White 1 than I normally would, because that game is just harder to get your hands on now.
The shooter side of the list is also very much my era: Battlefield 1942, Battlefield 2, Bad Company 2, Battlefield 3, Battlefield 4, Call of Duty, World at War, Black Ops, Black Ops II, Far Cry, Far Cry 2, Far Cry 3, Crysis, Crysis 2, Crysis Warhead, Ghost Recon, Rainbow Six, Operation Flashpoint, STALKER, Soldier of Fortune, Sniper Elite, and others.
That old PC shooter period has a very different feeling from modern live-service shooters. A lot of those games were not trying to sell me a battle pass every five minutes. They were games first. Some were rough, some were broken, some were janky, but they usually felt like products made to be played, not engagement systems made to keep me logged in.
Counter-Strike is also in the collection, and that one is personal. I spent around 24 years with Counter-Strike in one form or another. From the old days to Source, CS:GO, and then CS2. I am not going to pretend CS2 did not damage that connection for me. CS:GO was already slipping, but CS2 was the point where the magic finally felt dead. Still, having physical Counter-Strike boxes means something. That is history, even if the modern direction pushed me away.
Dead Space is another one that stands out. Dead Space 1 and 2 are some of my favorite games. That kind of atmosphere, sound design, tension, and sci-fi horror is the sort of thing I still respect. Seeing Dead Space on the shelf feels right. That game earned its place.
There is also a whole simulator/management side: The Sims, The Sims 2, The Sims 3, The Sims 4, SimCity, SimCity Societies, SimLife, Zoo Tycoon 2, Microsoft Flight Simulator 2002, Theme Park World, Transport Giant, Train Empire, Euro Truck Simulator 2, and more.
That is another thing I miss about older PC gaming. PC used to be full of these slower, stranger, more specific games. Not everything had to be cinematic. Not everything had to be a massive open-world map. Some games were just about building, managing, experimenting, failing, and learning the systems.
And then there are the oddities and lost things: No One Lives Forever 2, Battle Realms, Space Rangers 2, Rayman 3, LEGOLAND, Monsters Inc. Scare Island, Shrek 2, Horse & Pony: Riding School, and a lot of other titles that are not exactly modern Steam front-page material.
That is what makes the list fun to me.
It is not just “the best games ever made.”
It is a real old PC collection. Good games, broken games, weird games, childhood games, forgotten games, damaged discs, missing manuals, cracked cases, and titles that probably need ten different fixes to run properly today.
And as a Linux user, that part does not scare me.
Some of these games will need Wine, Proton, Lutris, Bottles, old DirectX files, dgVoodoo, patches, no-CD fixes, community fixes, virtual machines, or just patience. But honestly, that is part of the appeal. Getting an old game running on Linux sometimes feels more rewarding than installing a modern game that still wants three launchers, online accounts, telemetry, and a 100 GB patch before it even respects my time.
That is where I am mentally with gaming right now.
I am not done with gaming. I still love games. I have played too many games and spent too much of my life with this hobby to pretend otherwise.
But I am tired of modern gaming as an industry.
I am tired of games being treated like services instead of products. I am tired of launchers inside launchers. I am tired of online requirements in games that should not need them. I am tired of battle passes, FOMO, microtransactions, unfinished releases, server shutdowns, and digital “ownership” that often feels more like temporary permission.
Old physical PC games are not perfect. They can be scratched. They can be incomplete. Some DRM is dead. Some installers are annoying. Some games are a fight to run.
But the disc is there.
The box is there.
The manual is sometimes there.
The history is there.
And for me, that feels more real than a lot of modern gaming does now.
This collection is partly nostalgia, partly preservation, partly Linux tinkering, and partly just me going back to what made me love PC gaming in the first place.
Not everything old is better.
Not everything new is bad.
But when I look at this game list, I see something modern gaming often lacks now: personality, physical history, and the feeling that a game was allowed to simply be a game.
I have been rebuilding and cataloguing my old physical PC game collection, and this is basically my current game list as it stands right now.
The list is around 150 catalogued physical/boxed PC games, mostly old PC titles, with some Steam/Blizzard boxed releases mixed in. Most of them were found second-hand for very little money. A lot of them were in the 1–10 Danish kroner range, which is roughly up to about €1.34 / $1.55 per game. That is part of the whole point for me: old PC gaming does not have to be expensive if you are patient and willing to hunt through second-hand shops, charity shops, flea market shelves, and places like Kirppu here in Denmark.
This list still does not fully include the newer games a friend found for me, including Diablo II, Total War: Rome II, Crysis 3, Call of Duty: Black Ops 2, I have the first one. Crysis 3 is a nice one because it was the only main Crysis game I was missing. The list already had Crysis, Crysis Warhead, and Crysis 2, so now that part of the series finally feels complete.
For me this is not just collecting plastic boxes.
I have played somewhere around 8,000 games in my lifetime for sure. Maybe more, but 8,000 is the number I can say without feeling like I am exaggerating. I have been gaming for most of my life, and when I look at this list, it is not just a shelf of old discs. It is basically a map of my own gaming history.
There is a lot of RTS history in the list: Age of Empires, Age of Empires III, Command & Conquer, Red Alert 2, Empire Earth, StarCraft, Warcraft III, Company of Heroes, Dawn of War, Sins of a Solar Empire, Caesar IV, Lords of EverQuest, and more.
Age of Empires 1 is still one of the big emotional ones for me. I grew up with that game. I can still hear the monks trying to convert units in my head almost as clearly as if I had the game running right now. AoE2 may be the more popular and better-supported game today, and I fully respect that, but AoE1 has that raw nostalgic feeling for me. It takes me back in a way very few games can.
Then there is Black & White and Black & White 2. Those are exactly the kind of games that make physical collecting feel important. Black & White is one of those strange old Lionhead-era games that does not really have a modern replacement. It was weird, ambitious, messy, creative, and very much from a time when PC games were allowed to be strange. I paid more for Black & White 1 than I normally would, because that game is just harder to get your hands on now.
The shooter side of the list is also very much my era: Battlefield 1942, Battlefield 2, Bad Company 2, Battlefield 3, Battlefield 4, Call of Duty, World at War, Black Ops, Black Ops II, Far Cry, Far Cry 2, Far Cry 3, Crysis, Crysis 2, Crysis Warhead, Ghost Recon, Rainbow Six, Operation Flashpoint, STALKER, Soldier of Fortune, Sniper Elite, and others.
That old PC shooter period has a very different feeling from modern live-service shooters. A lot of those games were not trying to sell me a battle pass every five minutes. They were games first. Some were rough, some were broken, some were janky, but they usually felt like products made to be played, not engagement systems made to keep me logged in.
Counter-Strike is also in the collection, and that one is personal. I spent around 24 years with Counter-Strike in one form or another. From the old days to Source, CS:GO, and then CS2. I am not going to pretend CS2 did not damage that connection for me. CS:GO was already slipping, but CS2 was the point where the magic finally felt dead. Still, having physical Counter-Strike boxes means something. That is history, even if the modern direction pushed me away.
Dead Space is another one that stands out. Dead Space 1 and 2 are some of my favorite games. That kind of atmosphere, sound design, tension, and sci-fi horror is the sort of thing I still respect. Seeing Dead Space on the shelf feels right. That game earned its place.
There is also a whole simulator/management side: The Sims, The Sims 2, The Sims 3, The Sims 4, SimCity, SimCity Societies, SimLife, Zoo Tycoon 2, Microsoft Flight Simulator 2002, Theme Park World, Transport Giant, Train Empire, Euro Truck Simulator 2, and more.
That is another thing I miss about older PC gaming. PC used to be full of these slower, stranger, more specific games. Not everything had to be cinematic. Not everything had to be a massive open-world map. Some games were just about building, managing, experimenting, failing, and learning the systems.
And then there are the oddities and lost things: No One Lives Forever 2, Battle Realms, Space Rangers 2, Rayman 3, LEGOLAND, Monsters Inc. Scare Island, Shrek 2, Horse & Pony: Riding School, and a lot of other titles that are not exactly modern Steam front-page material.
That is what makes the list fun to me.
It is not just “the best games ever made.”
It is a real old PC collection. Good games, broken games, weird games, childhood games, forgotten games, damaged discs, missing manuals, cracked cases, and titles that probably need ten different fixes to run properly today.
And as a Linux user, that part does not scare me.
Some of these games will need Wine, Proton, Lutris, Bottles, old DirectX files, dgVoodoo, patches, no-CD fixes, community fixes, virtual machines, or just patience. But honestly, that is part of the appeal. Getting an old game running on Linux sometimes feels more rewarding than installing a modern game that still wants three launchers, online accounts, telemetry, and a 100 GB patch before it even respects my time.
That is where I am mentally with gaming right now.
I am not done with gaming. I still love games. I have played too many games and spent too much of my life with this hobby to pretend otherwise.
But I am tired of modern gaming as an industry.
I am tired of games being treated like services instead of products. I am tired of launchers inside launchers. I am tired of online requirements in games that should not need them. I am tired of battle passes, FOMO, microtransactions, unfinished releases, server shutdowns, and digital “ownership” that often feels more like temporary permission.
Old physical PC games are not perfect. They can be scratched. They can be incomplete. Some DRM is dead. Some installers are annoying. Some games are a fight to run.
But the disc is there.
The box is there.
The manual is sometimes there.
The history is there.
And for me, that feels more real than a lot of modern gaming does now.
This collection is partly nostalgia, partly preservation, partly Linux tinkering, and partly just me going back to what made me love PC gaming in the first place.
Not everything old is better.
Not everything new is bad.
But when I look at this game list, I see something modern gaming often lacks now: personality, physical history, and the feeling that a game was allowed to simply be a game.



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