Web browser games are such a waste of time and money

Doom on Linux?

I'd start with searching your available packages. You'll likely find something just searching for 'doom'. (I just did on Lubuntu and there are all sorts of options.)

Some of the software will require that you have some of the original files. They do this because they rewrote the Doom engine but you'll need the original game files to play it. That's because they don't want to run afoul of copyright laws.

There are also some modern Doom games. They're still making it.
 


This might be the right place to ask......Doom on Linux? How to get it but that's something I'm very interested in although I am not a gamer.

Gee, I'm getting old. Remember just about anything in this topic.
I was included with the other Debian games.

Signed,

Matthew Campbell
 
Not always! Some browser games like Slither or Agar are great for quick fun. Sure, they’re not deep, but they’re perfect for killing time without spending a dime.
 
Sounds like the OP has never tried Kapilands. I played this game for 10 years or so, then left if for a few years and this year I returned to it. Definitely not waste of time or money cuz I pay 25-30 euro once every 6 months for premium which makes things a lot easier and one generally spends 10-15 min (tops) in the game. Even less you have my table for calculations.

Picture_created_08-07-2025_03-52-04.png
 
Sounds like the OP has never tried Kapilands. I played this game for 10 years or so, then left if for a few years and this year I returned to it. Definitely not waste of time or money cuz I pay 25-30 euro once every 6 months for premium which makes things a lot easier and one generally spends 10-15 min (tops) in the game. Even less you have my table for calculations.
Not all games are greedy for money and not all are time consuming, but these are rare.
 
As I'm slowly returning to gaming, I'm sticking mostly with retro games. So far, I've only given GOG money.
@KGIII :-

Yeah; there's an absolute ton of open-source gems out there that are download-once, free-forever-play-it-whenever-you-want-and-it'll-never-cost-you-a-dime.

You do have to search around a bit to find 'em, though. There's plenty of decent indie stuff that's very enjoyable to while away the spare time.....and quite a few of these ARE FPS, many of them with community-operated game servers if you want to dive into the multiplayer stuff.

Two of my favourites are the original 'Nexuiz' from the late 90s/early 'noughties', and its forked descendant, 'Xonotic'.....which I'm sure I've mentioned on here before. Another one I like is the entirely Java-based modern remake of the original 'Master of Orion', called 'Remnants of the Precursors'. And this one is GOOD; better than the original (if you like that sort of thing).


Mike. ;)
 
smartphone and browser games are designed like that because "freemium" is a very profitable distribution avenue for the people who make them. Games through the steam platform and console tend to be better, even though over the past couple years, i've been pretty disappointed with gaming in general. A lot of the indie games on steam are designed in a not-so-intuitive way so that you have to look up how to progress in them, which messes up the flow control that makes them so addictive and fun. It's fine if it's a game like hollow knight (i wonder if they will ever release silksong), which is so massive and fun anyways that i don't mind the occasional frustration, but in my opinion having some sort of creative hobby is more pleasurable and fulfilling in the long run than gaming.
 
I've seen some pundits pontificating and the highest grossing video game was a mobile game.


I do not recall what has supplanted it. It was the leader up until sometime in 2024. The search results are not entirely clear, but it looks like Minecraft holds the current record. There is at least one Minecraft mobile game.
 
I've been playing several web browser games, mostly strategy games because that's my favorite genre,
Few examples of my favorites are goodgame empire, forge of empires, travian, grepolis, imperia online but there are many more genres and games out there including non strategy games such as farming.

Web browser games aka. pay2win are very much different than PC games, that is, games which you buy once and play without restrictions.

All web browser games have the following in common:

1. When you start you get plenty of free resources (e.g. stone, wood, iron, wheat etc.) by the game to develop your castle, empire, military or what ever you're controlling in the game, however as the game progresses it demands more and more resources, soon enough this are ridiculous amounts of resources to upgrade just 1 more level of a building.

2. Also, when you start, in-game development is fast, completing tasks is quick, but as the game progresses, to level up your holdings such as buildings it takes almost exponentially more time to level it, e.g. 5 seconds when you start, and over a week in late game for 1 more level for just 1 building alone.

3. Since development of your holdings soon enough takes ridiculous amounts of time and resources the game ofc. offers you to buy resources and speedup items for real money to progress faster.

4. Usually game UI is fully usable to you at the start of game, but after some time you figure out that was so because it was "free" or a gift for you as a newcomer, soon enough game will ask you for payment to unlock various UI features such as attack planner or various assignable advisors or heroes that increase bonuses vs other players. (all of which is only for a limited time)
You can continue to play with limited UI and without paid features for free of course but this is such a disadvantage to you compared to players who sink their money into the game.

5. In these types of games the game owns your life literary because shall you dare to be offline for too much and not come back to check your account, other players will spy on you and attack your empire, burn your buildings, kill all of your military and loot all of your accumulated resources all of which is such a huge set back it usually takes days to recover.
Of course you can pay to recover faster but be ready to pull out up to 100 bucks if not more, depends on how much you lost, to replenish your combat loses.
So even if you're paying player that doesn't save you from other players, it only makes you pay even more if you're defeated.

Philosophy from game company stand point is that not everybody has enough time to constantly play, so they offer paid features to catch up with players who don't spend money but instead all their time on game.
However this is nonsense because paying players will have major advantage even if playing only for few hours, and normally they face other paying players rather than free players due to score restrictions.

---

I've been wondering how much money top players spend on such games, and you won't believe it but figures go to several hundreds or even thousands bucks a week!
Many of them quit after some time for obvious reasons, it's not hard to calculate their scores and turn it into cash required to get to that point. (I know also because I've been reading reviews and also heard from other players in-game). This model of spending and risk feels very similar to gambling mechanics. I once compared it with casino platforms while browsing https://casinosanalyzer.com/casino-games/live-poker where the structure of constant engagement and fast decisions is clearly explained.

My conclusion is that web browser games are addictive in same way as casino if not worse, one has to control himself to play these games.
Many players play for free and don't pay anything, however even if not sinking your money into game be ready to spend hours every day to play, you'll need plenty of time and according to some people they don't even sleep in full because these games are PvP, you can't save and continue like with PC games. others will attack you while you sleep and then you wake up really unhappy.

I've spent not more than cca 300€ in total over the years (didn't count) and I'm grateful I didn't, however many of them were deceived and spent their fortune, just like dice addicts.

I hope after reading this you'll not fall into a trap to play pay2win games and loose all you have, even if you're not spending you'll lose a lot of your valueable time in life that could be better spent elsewhere.

Of course PC games, no matter how expensive, even if 100 bucks is much better than pay2win, at least you keep the game for ever and don't face any restrictions on your gameplay. and you can go to sleep and wake up when ever you want, not when game tells you to.
In my opinion, browser games rarely provide a deep gaming experience. Most of them are built around microtransactions and artificial time-wasting, rather than around an idea or gameplay.
 
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In my opinion, browser games rarely provide a deep gaming experience. Most of them are built around microtransactions and artificial time-wasting, rather than around an idea or gameplay.
A lot of tripleA games also have micro-transactions in them and the free PC games also have those in them and are built around them, the same goes for a lot of mobile games.
 


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