Roblox..... Games that your children play etc etc etc .........

Condobloke

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Hello there,






My son doesn't read the child-in-the-woods stories anymore. He's grown beyond that stage, with the terrors of bears and witches and the Bad Banksia Men just cloudy memories of many years past.

My son and his online gaming peers around the world now fight real monsters, full-grown adult monsters who slip into their games, undeterred by "anti-predator controls". And the kids, just like their story-book counterparts, find themselves abandoned in the woods by the adults who should be looking out for them.

Online gaming has given sexual predators easy access to the lives of young people: they are meeting them online through multiplayer video games and chat apps, making virtual connections right in their victims' homes. Young gamers are more aware of this than they probably say to their parents — but now they have a kind of superhero who has swooped in to protect them, and he has exposed just how pathetic the platforms can be at policing their own.

The gaming platform Roblox is engaged in an ugly public stoush with a high-profile gamer, and the howling community that supports him, after they banned the gamer known as "Schlep" for his vigilantism in exposing predators on their platform.

Schlep is a Texas-based YouTuber with more than 800,000 subscribers and has posed as a young gamer on Roblox to catch predators. With a team of collaborators, he poses as underage players in Roblox games, responds to adult users who contact him, lets them make incriminating statements — unprompted, he says — then arranges real-world meetups where the person is detained by law enforcement.

Schlep claims his efforts have led to at least six arrests. He has also teamed with reporter Chris Hansen from NBC's To Catch a Predator.

Schlep, whose first name is Andrew, had an early and traumatic encounter with a groomer on Roblox that led to a suicide attempt. He and his family were so dismayed by the platform's lack of response (they banned the older player years later, and only after problems on another platform) that Schlep took matters into his own hands, working closely, he says, with the National Centre for Missing and Exploited Children and the Arkansas Police Department — although there are no public statements from the police about these stings.

If you were Roblox, you'd be horrified, wouldn't you?

Horrified to discover that paedophile predators were roaming your platform with no line of sight from your own "moderation" with individual gamers feeling compelled to become the protectors.

Roblox was indeed horrified — but at Schlep. They issued him a "cease and desist" notice for, of all things, "simulated child endangerment" and the high crime of taking conversations off platform.

Despite well-documented instances of Roblox's failure to police its own site, the platform insisted on its own methods.

Roblox issued a statement: "Actions taken by vigilante groups increase the risk of more users being exposed to bad actors and can delay enforcement efforts by both Roblox and law enforcement." Roblox added that vigilantism could result in "removal and banning, where warranted."

Schlep has now been kicked from the platform, and thousands of his supporters are going with him — perhaps my son amongst them.

Schlep told Rolling Stone that he had always wanted to work with Roblox to make the platform safer, but that the company had been a "brick wall".

"I've made it clear since the beginning," he said. "After one of my first catches, I was like, 'Hey, I want to work with you. I was a victim of the platform. This is why I do it. And I would love some form of communication where I can just directly report these people to you, because their reports just don't work'."

If you have kids who game you won't want to know, but will need to hear, that "paedophile hunting" is a booming genre of social media content.

Social media and online gaming are lousy with groomers and opportunists and it's shocking to any parent that the developers have always feigned a mild kind of ignorance of this. They point to keyword identification in their online chat systems and age-limited sign-up rules as their protections and then pump their platforms full of candy in the form of games the kids can't resist.

Here in Australia, Roblox has been excluded from the federal government's under 16s social media ban, as it's classified as a game and because of something they describe as "regulatory overlap" — meaning the eSafety commissioner already has responsibility for this one.

Mind you, as diligent as the commissioner is, that's rather like expecting a well-intentioned entomologist to police a swarm of locusts: the online game companies present a sympathetic public face, but they are ungovernable.

So that's where Schlep came in. I assume he's a creature of his culture, and having grown up consuming stories of his iteration of vigilantes — from Dirty Harry through to John Wick — in the end he knew his job was to take on the bad guys himself. Roblox certainly wasn't doing it.

Schelp is also a child of his times: they have had to become educated — perhaps far too young — in the horrors of the online world and the need to check all the doors, all the windows into the gaming paradises we let them loose in, trusting far too much in the tech giants who lured us all.

I can see that broken trust in the disappointment of my son, but like the hero movies he loves, his generation's Spiderman has swung into action, and that seems to have restored some of his faith.

How disillusioning for him to realise that, like every story-book child that has gone before him, he's been left in the woods with the monsters, and all us adults gone.

This weekend we have Aunty Donna and air guitar for you — what else do you need?

Have a safe and happy weekend and the soundtrack this week is provided by Schlep himself. If you have young people in your life online, then you need to see this. Take care and go well.
 
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Schlep told Rolling Stone that he had always wanted to work with Roblox to make the platform safer, but that the company had been a "brick wall".

"I've made it clear since the beginning," he said. "After one of my first catches, I was like, 'Hey, I want to work with you. I was a victim of the platform. This is why I do it. And I would love some form of communication where I can just directly report these people to you, because their reports just don't work'."

the unfortunate reality is that's just how companies work these days - profit is king and anything that threatens profit is cancelled/censored/etc

hopefully kids can move to a safer gaming platform - if such a thing exists.
 
the unfortunate reality is that's just how companies work these days - profit is king and anything that threatens profit is cancelled/censored/etc

hopefully kids can move to a safer gaming platform - if such a thing exists.
I think the most safe platform for kids to play on is on their bedrooms with their legos and action figures, away from the internet and tv as a whole, completely offline!
 

Hello there,






My son doesn't read the child-in-the-woods stories anymore. He's grown beyond that stage, with the terrors of bears and witches and the Bad Banksia Men just cloudy memories of many years past.

My son and his online gaming peers around the world now fight real monsters, full-grown adult monsters who slip into their games, undeterred by "anti-predator controls". And the kids, just like their story-book counterparts, find themselves abandoned in the woods by the adults who should be looking out for them.

Online gaming has given sexual predators easy access to the lives of young people: they are meeting them online through multiplayer video games and chat apps, making virtual connections right in their victims' homes. Young gamers are more aware of this than they probably say to their parents — but now they have a kind of superhero who has swooped in to protect them, and he has exposed just how pathetic the platforms can be at policing their own.

The gaming platform Roblox is engaged in an ugly public stoush with a high-profile gamer, and the howling community that supports him, after they banned the gamer known as "Schlep" for his vigilantism in exposing predators on their platform.

Schlep is a Texas-based YouTuber with more than 800,000 subscribers and has posed as a young gamer on Roblox to catch predators. With a team of collaborators, he poses as underage players in Roblox games, responds to adult users who contact him, lets them make incriminating statements — unprompted, he says — then arranges real-world meetups where the person is detained by law enforcement.

Schlep claims his efforts have led to at least six arrests. He has also teamed with reporter Chris Hansen from NBC's To Catch a Predator.

Schlep, whose first name is Andrew, had an early and traumatic encounter with a groomer on Roblox that led to a suicide attempt. He and his family were so dismayed by the platform's lack of response (they banned the older player years later, and only after problems on another platform) that Schlep took matters into his own hands, working closely, he says, with the National Centre for Missing and Exploited Children and the Arkansas Police Department — although there are no public statements from the police about these stings.

If you were Roblox, you'd be horrified, wouldn't you?

Horrified to discover that paedophile predators were roaming your platform with no line of sight from your own "moderation" with individual gamers feeling compelled to become the protectors.

Roblox was indeed horrified — but at Schlep. They issued him a "cease and desist" notice for, of all things, "simulated child endangerment" and the high crime of taking conversations off platform.

Despite well-documented instances of Roblox's failure to police its own site, the platform insisted on its own methods.

Roblox issued a statement: "Actions taken by vigilante groups increase the risk of more users being exposed to bad actors and can delay enforcement efforts by both Roblox and law enforcement." Roblox added that vigilantism could result in "removal and banning, where warranted."

Schlep has now been kicked from the platform, and thousands of his supporters are going with him — perhaps my son amongst them.

Schlep told Rolling Stone that he had always wanted to work with Roblox to make the platform safer, but that the company had been a "brick wall".

"I've made it clear since the beginning," he said. "After one of my first catches, I was like, 'Hey, I want to work with you. I was a victim of the platform. This is why I do it. And I would love some form of communication where I can just directly report these people to you, because their reports just don't work'."

If you have kids who game you won't want to know, but will need to hear, that "paedophile hunting" is a booming genre of social media content.

Social media and online gaming are lousy with groomers and opportunists and it's shocking to any parent that the developers have always feigned a mild kind of ignorance of this. They point to keyword identification in their online chat systems and age-limited sign-up rules as their protections and then pump their platforms full of candy in the form of games the kids can't resist.

Here in Australia, Roblox has been excluded from the federal government's under 16s social media ban, as it's classified as a game and because of something they describe as "regulatory overlap" — meaning the eSafety commissioner already has responsibility for this one.

Mind you, as diligent as the commissioner is, that's rather like expecting a well-intentioned entomologist to police a swarm of locusts: the online game companies present a sympathetic public face, but they are ungovernable.

So that's where Schlep came in. I assume he's a creature of his culture, and having grown up consuming stories of his iteration of vigilantes — from Dirty Harry through to John Wick — in the end he knew his job was to take on the bad guys himself. Roblox certainly wasn't doing it.

Schelp is also a child of his times: they have had to become educated — perhaps far too young — in the horrors of the online world and the need to check all the doors, all the windows into the gaming paradises we let them loose in, trusting far too much in the tech giants who lured us all.

I can see that broken trust in the disappointment of my son, but like the hero movies he loves, his generation's Spiderman has swung into action, and that seems to have restored some of his faith.

How disillusioning for him to realise that, like every story-book child that has gone before him, he's been left in the woods with the monsters, and all us adults gone.

This weekend we have Aunty Donna and air guitar for you — what else do you need?

Have a safe and happy weekend and the soundtrack this week is provided by Schlep himself. If you have young people in your life online, then you need to see this. Take care and go well.
I am a Roblox user and I'm quite dissapointed of what this platform has turned out to be.

It's one of the first online games I played when I was younger and I was kinda addicted to it, back then everything was more fun, simpler, safer and people made games just for fun! It's was beautiful!

Now a lot of users make games for money, there are predators and in general people with bad conduct beefing with each other, writing so much hate on the chats. It's kinda sad actually.

To think that this guys started with the idea of competing with LEGO (which was cool in my opinion), they eventually persued their own thing and became an amazing gaming platform for a lot of people (myself included).

Nowadays, I don't play that much roblox anymore. I sometimes play it with some family relatives of mine. Thankfully we hadn't had any situation related to sexual harrassment or something worse. I can remember a game I was playing that showed an erotic image all of the sudden, I exited that game and played another thing but besides that, me or my family relatives haven't had any severe experiences so far, thankfully.

But I'm aware of what's going on with the platform. It's trending after all and even tough not all people are affected by this issues, it's pretty harsh to even think roblox is not safe anymore nor even fun once you know all what's happened recently.
 
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This is a pretty old thread. Posting to old threads is often referred to as 'necroposting'. It's generally frowned upon unless the post adds significant value to the thread. Even then, it's a bit suspect. We usually suggest starting a new thread about your interests if enough time has passed.

This thread isn't too old, I suppose. It's a 5 month old thread. In this case, if you want to start a dialogue about this particular game, it might be in your best interests to start a new thread.

But, well, we're here now. My youngest child plays some video games. However, he's an adult. I do not pay the slightest bit of attention to the games he plays, nor do I ensure he has good conduct while online.
 
This is a pretty old thread. Posting to old threads is often referred to as 'necroposting'. It's generally frowned upon unless the post adds significant value to the thread. Even then, it's a bit suspect. We usually suggest starting a new thread about your interests if enough time has passed.

This thread isn't too old, I suppose. It's a 5 month old thread. In this case, if you want to start a dialogue about this particular game, it might be in your best interests to start a new thread.

But, well, we're here now. My youngest child plays some video games. However, he's an adult. I do not pay the slightest bit of attention to the games he plays, nor do I ensure he has good conduct while online.
I'm an adult too and my parents don't usually pay attention to what I play. They say it's better if I focus on other things that are more important.

I understand that. However I don't think there are ages for playing video games at all, I've heard people saying that playing video games is for kids which is completely untrue.

Video games as any other hobbies, can be enjoyed by anyone at any age no matter what. Of course, it's always best to play them responsibly and according to the user manual of the Nintendo Gamecube it says that "we must stop playing video games and rest for 10-15 minutes for each hour we play video games, even tough we don't feel tired or we think we don't need to take a break from it".

Because excessive exposure to it can be harmful.

:(
 
gaming/hobbies are a good thing - "focusing on other things" is such a parentism. people are going to do what they're going to do.
 
I've been playing Roblox since 2017, and the direction the game has gone in is genuinely insane. They're actively censoring people who refuse to give Persona their Selfie/ID, blocking people from mentioning Schlep (the pred hunter mentioned in this post), and making changes nobody asked for to the point where there are people on Twitter protesting by putting weird Unicode characters next to stuff like "DAVID BAZSUCKI FEBRUARY 19TH". If anyone knows of a good alternative, please let me know. Minecraft is also going in the direction of needing ID confirming that you're 18+ to send messages in the UK. I know S&box by Facepunch is okay, but I don't like how it's locked behind steam, which blocks some of my friends and my little cousin who don't own computers, especially computers not powerful enough to run Source 2 games.
 
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Minecraft is also going in the direction of needing ID confirming that you're 18+ to send messages in the UK.
Wait, WHAT!? Minecraft, too!?

Videogames are not what they used to be in the past, but this is getting to far ahead in my opinion.

Jeez!
 


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