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  1. B

    What goes on behind the scenes when a window is rendered?

    I am trying to make this so that it is able to capture any window. I am assuming this window is being rendered by Vulkan, is that still possible?
  2. B

    What goes on behind the scenes when a window is rendered?

    How can I do this using Vulkan?
  3. B

    What goes on behind the scenes when a window is rendered?

    can you tell me more, or guide me to some resources where I can learn more about the "API that hooks into the rendering pipeline" part?
  4. B

    What goes on behind the scenes when a window is rendered?

    What goes on behind the scenes when I render any window. Is it possible to somehow capture all the frames into a buffer programmatically? I am trying to build a basic window sharing program but want to learn more about how a window is rendered and it's possible to somehow capture all the frames...
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