Is there nice looking font covering as many glyphs as possible like unifont?

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Finding good fonts is such a PITA, there is plenty of them but I'm playing a game which uses unicode glyphs that only unifont can render since unifont covers all possible glyphs.

Unifont solves one problem, however unifont is such an ugly font.

Mac, Android, Windows all come with preinstalled good looking fonts that cover wide range of unicode glyphs, in this particual game they all render fine on these systems, but not on Linux.

I wonder if there are alternatives to unifont that are better looking?
It doesn't have to cover all possible glyphs but more than usual should probably suffice.

Maybe you know of methods on how to find such font? e.g. website, github repos etc.
 


Please let me know if you find some good blackletter and script fonts that I can use in my XTerms.

Signed,

Matthew Campbell
 
Please let me know if you find some good blackletter and script fonts that I can use in my XTerms.

Signed,

Matthew Campbell

Found this one above, I've downloaded "Kurinto Lite Release Package" 513 MB and extracted into ~./local/share/fonts
Font name is "kurnito sans"

It covers wide range of unicode charaters, it's look better than unifont and above all it renders all glyphs for my game :)
It is however not as good as Arial.
You might want to try it out, there is also 3.3 GB download package.

While this partially solves my problem, I'll leave it unsolved for now just in case anyone knows of even better looking fonts or resources.
 
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After reading the page you linked I wondered....

Have you been able to use the utilities (unihex2bmp or unibmp2hex) to modify the font?

The article says that the src code contains instructions for adding glyphs to the final font desired.
Is this src code for each font individually or the whole kit and cabootal?

If I understand correctly you can use GIMP to modify and convert the bitmap back into the unifont format.
First you would extract the glyphs, edit the bitmap and then convert back to the unifont font with the unibmp2hex command like for example: unibmp2hex <bitmap_file>.
Looking here now to see if this can be done on Linux.
I'm not familiar with how to transform elements. Interesting to say the least.

 
After reading the page you linked I wondered....

Have you been able to use the utilities (unihex2bmp or unibmp2hex) to modify the font?

The article says that the src code contains instructions for adding glyphs to the final font desired.
Is this src code for each font individually or the whole kit and cabootal?
I don't see where this is mentioned in the article, but anyway default (reduced) package from downloads page works just fine, not a single glyph is missing that's present in game.

The only problem is that rendering in game is not perfect, all fonts seem to be a little above imaginary center line, and I think this has to do with the game pixelation rather than font problem, font works fine for webpages too.

But non free Arial is still better.

edit:
Ah you're referring to unifont article, that's not bad idea at all, I might consider that.
 
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I don't see where this is mentioned in the article, but anyway default (reduced) package from downloads page works just fine, not a single glyph is missing that's present in game.

The only problem is that rendering in game is not perfect, all fonts seem to be a little above imaginary center line, and I think this has to do with the game pixelation rather than font problem, font works fine for webpages too.

But non free Arial is still better.
Maybe the pixelation can be adjusted in the BIOS or in your GPU settings?
 

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Maybe the pixelation can be adjusted in the BIOS or in your GPU settings?
I'm pretty sure that's specific in this particular game, unciv

Edited my previous post, yes I see now, I thought you're talking about Kurnito fonts article.
Need some good will to play with modifying fonts, good thing is game allows changing fonts in game interface, missing glyphs are only few.
 

Found this one above, I've downloaded "Kurinto Lite Release Package" 513 MB and extracted into ~./local/share/fonts
Font name is "kurnito sans"

It covers wide range of unicode charaters, it's look better than unifont and above all it renders all glyphs for my game :)
It is however not as good as Arial.
You might want to try it out, there is also 3.3 GB download package.

While this partially solves my problem, I'll leave it unsolved for now just in case anyone knows of even better looking fonts or resources.
I just downloaded the Full version and bookmarked the web site. Thank you.

Signed,

Matthew Campbell
 

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