So here is what I did in the past few days:
- Used the terminal command WINEPREFIX="my/steam/directory/here/pfx" winetricks --force -q dotnet48 vcrun2015 faudio d3dcompiler_47. That threw out a small mountain of errors, but it finished the procedure.
That got the game stabilized, but some sounds were missing and occasional crashes happened when the game tried to play the next music track.
Used "DXVK_HUD=full PULSE_LATENCY_MSEC=60 -skipintro" Launch option to get rid of the worst audio trouble.
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And it was fine for a couple of days...
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Now official Proton 7.0 is out and all my troubles are pretty much over. Only minor bugs remained. Now its a smooth experience that runs faster than on windows.
That actually sounds like it'd be interesting. KSP also sounds like fun. Alas, I'll never dedicate the time to play either. I am on the cusp of buying a full-on race simulator. I was only able to get one decent track day last year and I'm getting older. so I have a couple of companies trying to sell me a sim - one of which is built into a real F1 monocoque from the cockpit forward. So, at that point I guess I'd be a gamer again. I kinda gave up on gaming after Fallout 2. No, no kinda about it...
I also gave up on AAA gaming. Its just so handholdey, its all about fancy graphics and bad stories and handholdey gameplay. Like farting into a bag, closing it off and they spend hours touching said bag which gets you nowhere.
Yea thrust seems to be unrealistic.
The game was made under assumed technological developments of a few decades into the future. Its not perfect, but its the closest thing there is, with simulation realism still being limited even by modern hardware. KSP is made at the level of today's technology, maybe even the short immediate future, but cartoonicized.