Linux Quake How-To
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Linux Quake How-To
Author: Steven A
Version: 2.07
Last updated: 3 May, 2008
This document is a modern guide to id Software's Quake game, with some information about Quake's sequels and Linux gaming in general.
1.
Introduction
1.1
Preamble
1.2
About
1.3
Notation
2.
General Info
2.1
Getting Started
2.2
Command Line Options
2.3
Game Console Commands
3.
Game Engines
3.1
TyrQuake
3.2
Darkplaces
3.3
FitzQuake
3.4
QuDos Quake Ports
3.5
MFCN's GLQuake
3.6
Tenebrae
3.7
QuakeForge
3.8
NPRQuake
3.9
Twilight Project
3.10
SDL Quake
3.11
wmQuake
3.12
Software Quake
4.
Mods
4.1
About
4.2
Free Mods
4.3
Commercial Mods
4.4
Mapping tools
5.
Multiplayer
5.1
QuakeWorld
5.2
EzQuake
5.3
ProQuake
5.4
FTE QuakeWorld
5.5
FuhQuake
5.6
XQF and QStat
5.7
Nexuiz
5.8
Digital Paint 2
5.9
Argonium
5.10
Tremulous
5.11
Battle Mech
6.
Trouble-shooting
6.1
Bash won't start the program
6.2
Program dies at startup
6.3
Program dies loading level
6.4
Sound Problems
6.5
Compilation Issues
6.6
Other Issues
6.7
Sound Drivers
7.
Quake Sequels
7.1
Hexen II
7.2
Quake II
7.3
Quake III Arena
7.4
Quake IV
8.
Links
9.
Other
9.1
Nvidia
9.2
3Dfx
9.3
FreeBSD
9.4
QNX
9.5
Transparent Water and VisPatch
9.6
Quake Inspired XTerms
9.7
Miscellaneous
9.8
Quotes
9.9
Glossary
9.10
Credits
9.11
Todo
9.12
Changelog
9.13
License
9.14
Other Formats
9.15
Author
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