| Possible Worlds is an openGL-accelerated 3D game that was created in the course of a Computer Graphics lab exercise at the Technical University of Vienna. It won the competition for the best game hands down and we originally intended to develop Possible Worlds even further with a network-multiplayer mode, more visual FX, etc.. Unfortunately, neither of us could be very much bothered to work on it any more in the Summer holidays, probably because we were a bit burned out by the great amount of work that was necessary to create this game in less than four months. Once university started again in October 2001, we again had a lot of things to do at university and could not get around to enhance Possible worlds, so we decided we'd finally open-source our work without all the enhancements we'd planned.
We regret the development stop but we think the sourcecode might still be of interest for quite a few people, although it might not be beautifully written at times ;) That said, I still intend to do small updates on Possible Worlds, I'd still love to see the caustics effect in action and I think the cockpit could use some enhanced HUD too... and MORE MISSIONS! |